Monthly Archives: November 2013

Everyone have a good weekend?

Everyone have a good weekend? Here’s some stuff you might have missed.

Valve Fans Rampage After Game Fails To Hold…A Halloween Event

Battlefield 4 Has Some Problems (But They’re Being Worked On)

Halloween Is The Best Week For Cosplay

Reports: Nintendo Game Doesn’t Censor Lyrics, Drops F**k, S**t Bombs

Castle Pyke, the seat of House Greyjoy from Game of Thrones looks stunning in Minecraft.

Castle Pyke, the seat of House Greyjoy from Game of Thrones looks stunning in Minecraft. This recent recreation is part of Westeroscraft, one of the most popular Game of Thrones servers in Minecraft. The custom texture pack adds a lot of depth and detail; it almost looks like something made out of LEGO blocks.

Dayshot is an image-based feature that runs every morning, showcasing some of the prettiest,funniest game-related screenshots and art that we can find. Send us suggestions if you’vegot them.

To contact the author of this post, write to: gergovas@kotaku.com

This week’s Humble Bundle is now available!

Team 17 brings us this week’s Humble Bundle, with 7 Worms titles and the Alien Breed Trilogy on offer.

The bundle includes Worms Armageddon, Worms Blast, Worms Ultimate Mayhem, Worms Pinball, Worms Crazy Golf, and Superfrog HD along with their respective soundtracks. As always, you name the price of the package, but paying more than $6 will also grant you access to the Alien Breed Trilogy and Worms Revolution Gold.

Head on over to the official web page to grab this package and make a donation.

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The MMO Horizon

You may have noticed a lack of MMO posts here lately.  Let’s fix that!  There’s a huge wave of MMOs on the horizon, and I’m looking forward to… well, just about all of them.

EverQuest Next and Landmark

I’m such a fanboy.  I love EverQuest.  I love Norrath.  And although this won’t make me the most popular kid on the block, I really do like SOE.  I’m simply anxious to see how all of their ideas meld together to form some kind of new sandbox.

Landmark still confuses me.  Whatever it ends up being, I’ll just consider myself lucky that two EQs are coming and one will last me until the other comes out.

The Elder Scrolls Online

Here’s another one of those “what the heck is this going to be” games.  MMO?  Single-player instanced story experience?  Multiplayer meets MMO?  In the end, I have to shelve a lot of my angst that I feel over missed opportunities and bad design and just enjoy a game.  Two of the biggest factors I care about:

  • An experience true to the Elder Scrolls franchise
  • Adventures I can play through with Graev and my friends

Are those present?  Okay, I’m good.  I’ll enjoy building a characters and exploring Tamriel.  I’m not interested in the PvP at all anymore.

WildStar

I think WildStar will be interesting to watch.  Clearly the core gameplay is mega-themepark. That’s not a negative, except for the fact that I am extremely turned off by the huge emphasis placed on large end-game raids.  If there’s a way to play WildStar and never, ever, participate in that nonsense then count me in.

What I really do think looks fun are all of the housing features and base battles.  The housing alone would be a reason for me to get WildStar, and being bale to jump in and build a base with guildies then go head to head and see how our base stacks up to another guild seems like it could be a great bit of fun.

Camelot Unchained

CU is so far away that it might not belong on the horizon — I think I need a telescope just to see it.  It’s still on my radar though, and I’m just waiting for Mark Jacobs to throw us a bone.  Right now we’re seeing a lot of talk about race stories and animations.  They’re all intriguing, but I need mechanics to really begin theorycrafting.

I think that sums up my MMO radar.  Did I miss anything?

Megan Fox Stars in the Latest Call of Duty: Ghosts Live-Action Trailer

You’re gonna live ’til you die in Call of Duty: Ghosts which, for millions on Tuesday, will be about 16 seconds after spawning.

A bombed-out, bro’d out Vegas stars alongside Megan Fox (Bad Boys II, as “Stars-and-Stripes Bikini Kid Dancing Under Waterfall”) in the live-action launch trailer Activision just pushed out for its megabazillion-dollar franchise. What happens in Vegas happens in Ghosts, too, as Sin City has a map in the game’s multiplayer and features into the campaign.

Yeah, I’d call out the crass nature of the video and the cynical tagline. But then, I complained about this sort of thing five years ago—no one cared then, they probably don’t care now, so everything’s ring-a-ding. Call of Duty: Ghosts causes the United States’ largest sick day on Tuesday.

To contact the author of this post, write to owen@kotaku.com or find him on Twitter @owengood.

Capcom announces not one, but TWO Mega Man 25th Anniversary Celebration Albums

Capcom made an announcement today that they have partnered up with two different videogame music companies to release tribute albums for the Blue Bomber, Mega Man, celebrating his 25th anniversary. The first album is titled MM25: Mega Man Rocks from the company Sumthing Else Music Works, and the second is called For Everlasting Peace: 25 Years of Mega Man from OverClocked ReMix (both are available as I type these very words).

MM25: Mega Man Rocks contains covers of classic tracks from both the Mega Man and Mega Man X series by famous artists like The Protomen, Bit Brigade, Mega Ran, The Megas, Arm Cannon, and X-Hunters. Every song is either inspired by or samples legendary Mega Man tunes, and The Protomen have even created a brand new song for the album; their first in two years. Gamers can learn more about the soundtrack and even buy it here. A trailer with a dude rocking a bitchin’ helmet, as well as fans gyrating to frickin’ Mega Man music, is yours to view right below.

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For Everlasting Peace: 25 Years of Mega Man is OverClocked ReMix’s first commercial album, and contains neat arrangements of every first game in the following series: Mega Man, Mega Man X, Mega Man Legends, Mega Man Battle Network, Mega Man Zero, Mega Man ZX, and Mega Man Star Force (I don’t even REMEMBER Star Force). All information regarding this compilation can be found here. A sweet-sounding trailer is below. I find only using the first games in each series to be a very interesting approach to take, seeing as it completely bypasses memorable pieces from fantastic titles like Mega Man 2 and Mega Man 3.

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As usual, any details fans need about all things Mega Man can be found over at Capcom-Unity. Anyone picking these albums up, or do you feel like Capcom could have done more to celebrate their mascot’s anniversary?

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Playing the Pokemon X/Y Metagame

I have played almost every main-series Pokemon game but I have never delved into the deeply confusing metagame. Breeding and training perfect pokemon has always seemed to be an incredibly daunting task. You have to somehow keep track of hidden numbers and variables and try not to completely **** up your ‘mon in the process. You see people throw around terms like EV and IV and it doesn’t take long before you just say “Screw it” before you go level up whatever Pokemon looks cool, regardless of how bad its base stat supposedly is.

Fortunately they seemed to make the system a whole lot less frustrating this time around, which is great for simple people like me. When I found that out I decided to give it a try and see if I could breed something halfway decent. It was a very interesting process and I can’t imagine having to do it in past generations. Anyway, here’s what I did…

HeracrossPokeugenics

So the first thing I had to do was pick something to breed. I ended up landing on a Heracross because he looks like a happy badass and has an interesting Mega Evolution and new ability. The first thing I did was to catch one in the wild and drop it off in the Pokemon daycare with a Ditto, your all-purpose breeding Pokemon. My goal was to breed a Pokemon that had a very specific nature. Natures give a bonus to one stat and a penalty to another. There are also neutral natures that don’t do anything. I was specifically looking for a Jolly nature (+Speed/-Sp.Attack) but with 25 or something different natures it would take quite a while. Especially since you have to run around until an egg shows up and then run around even longer until it hatches. There are ways to speed up the process but it can still take forever. Eventually I gave up on the RNG and just found a bug pokemon in my bank that already had a Jolly nature and belonged in the same egg group as my Heracross. In order to pass down a nature you can have the parent hold an everstone. Makes the process so much simpler.

So now I had the Heracross with the correct nature and I needed to breed one with perfect IVs. What are IVs? I have no freakin’ idea. I think it stands for Inherent value? Anyway, it has something to do with the base level of your stats. Supposedly 31 is the max but I have no idea where people get the number from. After doing some research I found out that you basically show off your pokemon to some dude and he will tell you how good its stats are. If he says something like “Stats like that can’t be beat!” then they are perfect IVs. The easiest way to get some perfect IV pokemon is through the Friend Safari. In the post-game city there is a Pokemon Safari but the only way to access it is if you have people on your friends list. Each friend has a random area to access with a certain type. Two of them are usually more common types while one is supposed to be more uncommon or rare. You can find cool stuff like starters, etc. Mine is a normal with Chancey, Audino, and something else. At least that’s what people tell me since you can’t go in your own Safari.  Anyway, apparently the pokemon caught in the Safari already come with two perfect IVs. The easiest way to breed perfect IVs is to find somebody with a Ditto Safari and then catch a mess of Dittos. I think I got 12 or something with a mix of different perfect IVs ranging from 2-3. You take them over to the IV Checker dude, rename them after their perfect IVs for ease, etc. Really the hardest part so far is finding somebody with a ditto safari who will exchange friend codes with you.

Now I had my Dittos and I proceeded to breed them with my Jolly Heracross. The ditto held an item called a Destiny Knot, which I can only assume helps pass on IVs, while my Heracross kept the everstone to pass on its Jolly nature. When I got a baby that had 2 perfect IVs I would then swap the ditto (and knot) and breed it with the new Heracross, who also now holds the everstone. You kind of do this over and over again until eventually you get a pokemon with four perfect IVs. The process can take a while and you will end up breeding a bunch before you get one. Eventually I got two Heracross with four IVs each (Though one had two different from the other) and bred them together until I got one with 5 perfect IVs. I don’t think you necessarily have to get all 6 of the IVs perfect as some are more important than others, but you pretty much have to keep doing this if you want all of them. Personally, I stopped at five because it covered all of the stats that were important for me.

Pokemon XY Super-training

Now that I had a near perfectly bred level 1 Jolly Heracross the next thing I had to do was handle his EVs, which I assume means Earned Value or Effort Value or something like that. From my understanding they control the stat spread of your Pokemon. I think in past games the only way to EV train was to somehow keep track of these hidden numbers and raise them by either using specific items and battling certain pokemon. Like fighting a Pikachu might give you 3 EVs in speed. That’s probably not true though, so don’t quote me on it. Each Pokemon can’t get more than 500 EVs, which is enough to max two stats and toss a couple in something else. You have no idea how happy I am that I don’t have to do this.

Thank the PokeGods for the invention of Super Training. It’s a minigame type process located on the bottom screen where you play specific minigames focusing on certain stats and earn points for them. You can also earn special punching bags that increase your points, make the training faster, etc. Since I was going for max Attack and Speed all I had to do was play their respective Super Training levels until each stat was maxed. The whole process took maybe an hour.

Results

After many hours of research and work I now have my ideally raised Heracross. I don’t know how much of a difference it will make but it was definitely an interesting process to go through. I’m not sure if I want to do it again, but if I do it would probably all go a lot faster. It’s just nice to know that if I wanted to play competitively then I could manage to raise the Pokemon to do it, and really that’s all that matters to me in the end. Although trying to breed a SHINY pokemon with perfect IVs might be interesting…

A Time Travel Adventure For Smart Gamers

I’m not sure who entrusted a mere child with time traveling goggles, but I’m glad somebody did because Lilly Looking Through is an enchanting experience about switching between time.

This kickstarted point & click adventure game from Geeta Games is more akin to Machinarium, than the old inventory and dialogue-based adventures from the likes of Sierra and LucasArts. Any dialogue is sparse but the puzzles require a lot of critical thinking, which made my brain hurt quite a bit.

Lilly Looking Through is available now on Steam, GOG.com and Geeta Games‘ own site.

Wish to tweet words at me? I can be found here @laserfrog.

Every Generation of X-Men, In One Massive Picture

The X-Men have been around for a long while now—long enough that there have been dozens and dozens of mutants included in Marvel’s beloved franchise.

In order to celebrate the 50th anniversary of the X-Men, artist Leigh Wortley made an infographic for We Love Fine featuring all the generations of X-Men since the franchise’s inception. You can see it below. Can you name all the mutants?

Every Generation of X-Men, In One Massive PictureS

You can find a cheat-sheet of all the mutants in this picture here.