Update on Final Fantasy XIV

It’s been a while since I gave you guys an update on where I’m at in Final Fantasy XIV.  I think the last time I wrote I was in the middle of what is still considered the be the “end-game.”  I’m sad to say I haven’t made much progress. Over the last month I really lost the drive to do any end-game activities like push to progress into an overly difficult raid tear, or repeat the same dungeons ad nauseam.

FFXIV’s biggest failing in my eyes has been its attempt to  try and fit a mold.  Players have been conditioned for so many years to look for certain things like raiding and gear treadmills.  When those things aren’t present, the players think that a game without them can’t possibly exist.  By creating a game that appeals to that demographic, they closed the door on a demographic that I belong to: The people who simply don’t give a [...] and just want to log in and have fun doing something that’s simple to jump in and jump out with friends.  That’s why I play themepark MMOs.

A big question I’ve been kicking around in my head is whether or not FFXIV is a 3 monther.  There are MMOs created with massive design flaws and are destined to be 3 monthers.  Then there are games like FFXIV that didn’t have to be 3 monthers, but fell into that category due to a lack of things to do at the end-game.  So yes, FFXIV is technically a 3 monther.  The development of new content has been really slow coming.  I think it’s been a month of sitting around wishing they would add something I want to do.

That’s an important distinction to make.  There are some 3 monthers where I simply lose all desire to play the game.  In FFXIV’s case, I definitely want to keep playing but I want to do things that sound fun to me.  I came up with a bunch of ideas like Gold Saucer, Chocobo Races, and content like FF Tactics.  I’ve even talked about wanting to fly around in an airship and control it with friends.  While those things may eventually come, they aren’t coming quick enough.


Thankfully housing comes in like 2 weeks.  That will bring a much needed change of pace for me.  Instead of logging in each day to simply craft and make money, I can log in and decorate my guild’s house and have ways other than combat and dungeons to interact with my friends.

I’m hoping for more activities that feel like Final Fantasy, and less that feel like they are designed simply to keep the raiders playing.  FFXIV isn’t a very good raiding game, I think it should stop trying to be one.  Despite any current success it may enjoy, going down this path for too much longer will lock them into a short-term strategy from which they can’t recover.

My fingers are crossed that the upcoming major patch changes things up enough that I want to play alts, work on a house, and feel like I’m playing Final Fantasy.  I want a Final Fantasy world where players want to simply ‘exist’ instead of ‘play-through’ everything.

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